Sidetone and latency
Posted: Tue Dec 08, 2020 11:39 am
It continues to surprise me that gaming headphones have no sidetone, unless you get some with a USB device. Personally I find sidetone very necessary for talk on apps like Skype and Wire. One of my principal intended uses of Potato is to provide sidetone from the headset mic. Using the mic on a hardware input and the app on a virtual input, this half works, but there is high latency from the mic. How can I reduce the mic latency so it's much closer to real time?
I find this a strange topic because you can get really cheap Plantronics Rig headsets for example that have sidetone built in with no fuss, but mine fell to bits from overwork!
I know there is some information on latency in the PDF docs, but I confess I find it very difficult to understand what to do in this use case.
I find this a strange topic because you can get really cheap Plantronics Rig headsets for example that have sidetone built in with no fuss, but mine fell to bits from overwork!
I know there is some information on latency in the PDF docs, but I confess I find it very difficult to understand what to do in this use case.