Game audio cutting issue, the rest is fine (I have tried as much as I could, can't figure it out on my own)
Posted: Fri Jan 31, 2025 1:10 am
The issue itself is pretty simple: sound seems to cut at times ONLY when playing games, but only the game itself. If I play and I'm listening music on Spotify or Google Chrome for example, those ones don't get affected/cut, but I can still hear the game audio cutting. FEELS like the problem can be recreated when I use the game + open up other audio sources, as the 2 mentioned before. To ''solve'' the issue, what feels like to work best is to unplug-plug my headset and to Restart the audio engine. I'm sorry to ask this, but I have tried almost everything I found on this forum or with online research, but I can't seem to figure out the problem by myself, so I'm kindly asking for help.
Things that I tried at the moment:
- Setting Voicemetter Input as default playback and using default device ingame, as explained by Vincent in Voicemeeter and Statics, Stuttering, Crackling sound & Choppy audio
- Swapping some devices to MME, but it results in crackling noise from those devices (microphone and Spotify).
- Tuning up WDM buffering from standard to 768 aprox
- Checking all devices connected are working to same Hz value, this being 48k
- Checking all devices connected are working at exclusive mode, but despite checking the box in Windows sound settings, it still shows the S of Shared in System Tray. Can't use MME for the cracking sound mentioned before, but using MME shows those devices without S.
- Tuning up VAIO value from standard 7168 samples to higher.
I used to have this problem 2 years ago, but I thought I solved it by changing some devices to MME + setting WDM buffer up, but without changing any settings, the problem came back after all this time. I'm providing screenshots of my configuration, but it's pretty standard. Thank you to anyone that can offer some insight, much appreciated.



Things that I tried at the moment:
- Setting Voicemetter Input as default playback and using default device ingame, as explained by Vincent in Voicemeeter and Statics, Stuttering, Crackling sound & Choppy audio
- Swapping some devices to MME, but it results in crackling noise from those devices (microphone and Spotify).
- Tuning up WDM buffering from standard to 768 aprox
- Checking all devices connected are working to same Hz value, this being 48k
- Checking all devices connected are working at exclusive mode, but despite checking the box in Windows sound settings, it still shows the S of Shared in System Tray. Can't use MME for the cracking sound mentioned before, but using MME shows those devices without S.
- Tuning up VAIO value from standard 7168 samples to higher.
I used to have this problem 2 years ago, but I thought I solved it by changing some devices to MME + setting WDM buffer up, but without changing any settings, the problem came back after all this time. I'm providing screenshots of my configuration, but it's pretty standard. Thank you to anyone that can offer some insight, much appreciated.


